diff options
author | bunnei <bunneidev@gmail.com> | 2020-02-13 22:06:11 -0500 |
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committer | bunnei <bunneidev@gmail.com> | 2020-02-25 20:57:02 -0500 |
commit | 571451bdfe18e9e53af3fa458f18a3192094eebe (patch) | |
tree | 7fe1331c3011b6e912fdf3d17f99944d418df2fd /src/core | |
parent | 45ac1c62c63ed97dc9d4eacbc42f29e41c061deb (diff) |
core: settings: Add setting to enable vsync, which is on by default.
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/settings.cpp | 1 | ||||
-rw-r--r-- | src/core/settings.h | 1 | ||||
-rw-r--r-- | src/core/telemetry_session.cpp | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp index d1fc94060..7c0303684 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -94,6 +94,7 @@ void LogSettings() { LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation); LogSetting("Renderer_UseAsynchronousGpuEmulation", Settings::values.use_asynchronous_gpu_emulation); + LogSetting("Renderer_UseVsync", Settings::values.use_vsync); LogSetting("Audio_OutputEngine", Settings::values.sink_id); LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); diff --git a/src/core/settings.h b/src/core/settings.h index f837d3fbc..15b691342 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -435,6 +435,7 @@ struct Values { bool use_disk_shader_cache; bool use_accurate_gpu_emulation; bool use_asynchronous_gpu_emulation; + bool use_vsync; bool force_30fps_mode; float bg_red; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 0e72d31cd..0f3685d1c 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -188,6 +188,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) { Settings::values.use_accurate_gpu_emulation); AddField(field_type, "Renderer_UseAsynchronousGpuEmulation", Settings::values.use_asynchronous_gpu_emulation); + AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync); AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode); } |