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authorFernando Sahmkow <fsahmkow27@gmail.com>2023-08-28 01:37:40 +0200
committerLiam <byteslice@airmail.cc>2023-09-16 11:59:20 -0400
commitb99f94a7ffab0698f209bf1b39d337940bc40e50 (patch)
treee5d3c3348ea579760276b6d7bb7fd10a98fe0910 /src/core
parent6a1ecab2dde1db7d3183d9c98eda393341cca50b (diff)
Vulkan: add temporary workaround for AMDVLK
Diffstat (limited to 'src/core')
-rw-r--r--src/core/core.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e8300cd05..08cbb8978 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -381,6 +381,10 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
+ // Workarounds:
+ // Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
+ Settings::values.renderer_amdvlk_depth_bias_workaround = program_id == 0x1006A800016E000ULL;
+
status = SystemResultStatus::Success;
return status;
}
@@ -440,6 +444,9 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
+ // Workarounds
+ Settings::values.renderer_amdvlk_depth_bias_workaround = false;
+
LOG_DEBUG(Core, "Shutdown OK");
}