diff options
| author | bunnei <bunneidev@gmail.com> | 2018-02-07 21:54:35 -0500 | 
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2018-02-07 23:31:26 -0500 | 
| commit | c711253798b32c4ef73cf38749ea5cf17a352daa (patch) | |
| tree | 9569ccc93878656bf90c1697b2a2a27efe80867c /src/core | |
| parent | 196f8dff084b7229982af214617d55ca084dfed2 (diff) | |
nvdrv: Add MemoryManager class to track GPU memory.
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/core/hle/service/nvdrv/memory_manager.cpp | 112 | ||||
| -rw-r--r-- | src/core/hle/service/nvdrv/memory_manager.h | 48 | 
3 files changed, 162 insertions, 0 deletions
| diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 02c178441..eab08207d 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -137,6 +137,8 @@ add_library(core STATIC      hle/service/nvdrv/devices/nvmap.h      hle/service/nvdrv/interface.cpp      hle/service/nvdrv/interface.h +    hle/service/nvdrv/memory_manager.cpp +    hle/service/nvdrv/memory_manager.h      hle/service/nvdrv/nvdrv.cpp      hle/service/nvdrv/nvdrv.h      hle/service/nvdrv/nvmemp.cpp diff --git a/src/core/hle/service/nvdrv/memory_manager.cpp b/src/core/hle/service/nvdrv/memory_manager.cpp new file mode 100644 index 000000000..55a8675d5 --- /dev/null +++ b/src/core/hle/service/nvdrv/memory_manager.cpp @@ -0,0 +1,112 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "core/hle/service/nvdrv/memory_manager.h" + +namespace Service { +namespace Nvidia { + +PAddr MemoryManager::AllocateSpace(u64 size, u64 align) { +    boost::optional<PAddr> paddr = FindFreeBlock(size, align); +    ASSERT(paddr); + +    for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { +        PageSlot(*paddr + offset) = static_cast<u64>(PageStatus::Allocated); +    } + +    return *paddr; +} + +PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) { +    for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { +        if (IsPageMapped(paddr + offset)) { +            return AllocateSpace(size, align); +        } +    } + +    for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { +        PageSlot(paddr + offset) = static_cast<u64>(PageStatus::Allocated); +    } + +    return paddr; +} + +PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) { +    vaddr &= ~Memory::PAGE_MASK; + +    boost::optional<PAddr> paddr = FindFreeBlock(size); +    ASSERT(paddr); + +    for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { +        PageSlot(*paddr + offset) = vaddr + offset; +    } + +    return *paddr; +} + +PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) { +    vaddr &= ~Memory::PAGE_MASK; +    paddr &= ~Memory::PAGE_MASK; + +    for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { +        if (PageSlot(paddr + offset) != static_cast<u64>(PageStatus::Allocated)) { +            return MapBufferEx(vaddr, size); +        } +    } + +    for (u64 offset = 0; offset < size; offset += Memory::PAGE_SIZE) { +        PageSlot(paddr + offset) = vaddr + offset; +    } + +    return paddr; +} + +boost::optional<PAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { +    PAddr paddr{}; +    u64 free_space{}; +    align = (align + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; + +    while (paddr + free_space < MAX_ADDRESS) { +        if (!IsPageMapped(paddr + free_space)) { +            free_space += Memory::PAGE_SIZE; +            if (free_space >= size) { +                return paddr; +            } +        } else { +            paddr += free_space + Memory::PAGE_SIZE; +            free_space = 0; +            const u64 remainder{paddr % align}; +            if (!remainder) { +                paddr = (paddr - remainder) + align; +            } +        } +    } + +    return {}; +} + +VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) { +    VAddr base_addr = PageSlot(paddr); +    ASSERT(base_addr != static_cast<u64>(PageStatus::Unmapped)); +    return base_addr + (paddr & Memory::PAGE_MASK); +} + +bool MemoryManager::IsPageMapped(PAddr paddr) { +    return PageSlot(paddr) != static_cast<u64>(PageStatus::Unmapped); +} + +VAddr& MemoryManager::PageSlot(PAddr paddr) { +    auto& block = page_table[(paddr >> (Memory::PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; +    if (!block) { +        block = std::make_unique<PageBlock>(); +        for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) { +            (*block)[index] = static_cast<u64>(PageStatus::Unmapped); +        } +    } +    return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK]; +} + +} // namespace Nvidia +} // namespace Service diff --git a/src/core/hle/service/nvdrv/memory_manager.h b/src/core/hle/service/nvdrv/memory_manager.h new file mode 100644 index 000000000..4ba1a3952 --- /dev/null +++ b/src/core/hle/service/nvdrv/memory_manager.h @@ -0,0 +1,48 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include "common/common_types.h" +#include "core/memory.h" + +namespace Service { +namespace Nvidia { + +class MemoryManager final { +public: +    MemoryManager() = default; + +    PAddr AllocateSpace(u64 size, u64 align); +    PAddr AllocateSpace(PAddr paddr, u64 size, u64 align); +    PAddr MapBufferEx(VAddr vaddr, u64 size); +    PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size); +    VAddr PhysicalToVirtualAddress(PAddr paddr); + +private: +    boost::optional<PAddr> FindFreeBlock(u64 size, u64 align = 1); +    bool IsPageMapped(PAddr paddr); +    VAddr& PageSlot(PAddr paddr); + +    enum class PageStatus : u64 { +        Unmapped = 0xFFFFFFFFFFFFFFFFULL, +        Allocated = 0xFFFFFFFFFFFFFFFEULL, +    }; + +    static constexpr u64 MAX_ADDRESS{0x10000000000ULL}; +    static constexpr u64 PAGE_TABLE_BITS{14}; +    static constexpr u64 PAGE_TABLE_SIZE{1 << PAGE_TABLE_BITS}; +    static constexpr u64 PAGE_TABLE_MASK{PAGE_TABLE_SIZE - 1}; +    static constexpr u64 PAGE_BLOCK_BITS{14}; +    static constexpr u64 PAGE_BLOCK_SIZE{1 << PAGE_BLOCK_BITS}; +    static constexpr u64 PAGE_BLOCK_MASK{PAGE_BLOCK_SIZE - 1}; + +    using PageBlock = std::array<VAddr, PAGE_BLOCK_SIZE>; +    std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{}; +}; + +} // namespace Nvidia +} // namespace Service | 
