diff options
author | bunnei <bunneidev@gmail.com> | 2020-11-07 00:08:19 -0800 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2020-11-07 00:08:19 -0800 |
commit | dc5396a4668b564b2d1f4488d10581dd67fc22db (patch) | |
tree | 831c685aa31c43777668f85a94b2a3f6cb5e2a1f /src/core | |
parent | af477fb8c5f4b87223aafd8e970b02a472a8118b (diff) |
video_core: dma_pusher: Remove integrity check on command lists.
- This seems to cause softlocks in Breath of the Wild.
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 152019548..b1d9d55b5 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -214,7 +214,6 @@ u32 nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& out params.fence_out.value = syncpoint_manager.GetSyncpointMax(params.fence_out.id); } - entries.RefreshIntegrityChecks(gpu); gpu.PushGPUEntries(std::move(entries)); if (params.flags.add_increment.Value()) { |