diff options
author | bunnei <bunneidev@gmail.com> | 2022-01-03 16:40:36 -0800 |
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committer | GitHub <noreply@github.com> | 2022-01-03 16:40:36 -0800 |
commit | e7733544779f2706d108682dd027d44e7fa5ff4b (patch) | |
tree | 9662605d300e28c2e7722ecdc978b65f97b568cb /src/core | |
parent | abbbdc2bc027ed7af236625ae8427a46df63f7e7 (diff) | |
parent | d866916f42c3bbb21aa6f046140737690c1ce47f (diff) |
Merge pull request #7668 from ameerj/fence-stop-token
gpu: Use std::stop_token in WaitFence for VSync thread
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index a22811ec1..396cc5afa 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -266,10 +266,11 @@ void NVFlinger::Compose() { auto& gpu = system.GPU(); const auto& multi_fence = buffer->get().multi_fence; + const auto stop_token = vsync_thread.get_stop_token(); guard->unlock(); for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) { const auto& fence = multi_fence.fences[fence_id]; - gpu.WaitFence(fence.id, fence.value); + gpu.WaitFence(fence.id, fence.value, stop_token); } guard->lock(); |