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| author | Lioncash <mathew1800@gmail.com> | 2018-08-04 02:57:08 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-08-04 02:57:11 -0400 |
| commit | 3b678b9e8e46d098571b22f1c25f7ff36caf3c2d (patch) | |
| tree | ea918556c1d0a6a466e94c0b38d3adf317a9611d /src/input_common/CMakeLists.txt | |
| parent | dde5dce7366e58a35dce308ef81fa9debb038334 (diff) | |
gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
This lets us indent the majority of the code and places the error case
first.
Diffstat (limited to 'src/input_common/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions
