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author | Subv <subv2112@gmail.com> | 2018-04-15 14:14:57 -0500 |
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committer | Subv <subv2112@gmail.com> | 2018-04-15 14:14:57 -0500 |
commit | 14ac40436ead929506d5fdf16eb3721940e60956 (patch) | |
tree | a3bf955b685822b3931203eb0f075f72010150b0 /src/input_common/analog_from_button.cpp | |
parent | e128e90350a95bbeeebb3987c3513537e5e4289c (diff) |
GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
Diffstat (limited to 'src/input_common/analog_from_button.cpp')
0 files changed, 0 insertions, 0 deletions