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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-04 15:19:45 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-04 15:19:45 -0300 |
commit | 7da52673d0714e2cad0e5b0242bb7ea6f9be0c7a (patch) | |
tree | d91f24cd1d6feb6bbfedce9f003c46e42d51f097 /src/input_common/analog_from_button.cpp | |
parent | bf21aacc7412c930da21e36850f24e97c3f103f6 (diff) |
gl_rasterizer: Implement GL_POINT_SPRITE
OpenGL core defaults to GL_POINT_SPRITE, meanwhile on OpenGL
compatibility we have to explicitly enable it. This fixes
gl_PointCoord's behaviour.
Diffstat (limited to 'src/input_common/analog_from_button.cpp')
0 files changed, 0 insertions, 0 deletions