diff options
author | Feng Chen <VonChenPlus@gmail.com> | 2021-12-18 13:57:14 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-18 13:57:14 +0800 |
commit | e49184e6069a9d791d2df3c1958f5c4b1187e124 (patch) | |
tree | b776caf722e0be0e680f67b0ad0842628162ef1c /src/input_common/drivers/keyboard.h | |
parent | 4dd85f86a89338ff84d05a3981c14f6de1be4606 (diff) | |
parent | 77d06d5df02d18da381bcd572ce11fee790d9edf (diff) |
Merge branch 'yuzu-emu:master' into convert_legacy
Diffstat (limited to 'src/input_common/drivers/keyboard.h')
-rw-r--r-- | src/input_common/drivers/keyboard.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h new file mode 100644 index 000000000..3856c882c --- /dev/null +++ b/src/input_common/drivers/keyboard.h @@ -0,0 +1,56 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#pragma once + +#include "input_common/input_engine.h" + +namespace InputCommon { + +/** + * A button device factory representing a keyboard. It receives keyboard events and forward them + * to all button devices it created. + */ +class Keyboard final : public InputEngine { +public: + explicit Keyboard(std::string input_engine_); + + /** + * Sets the status of all buttons bound with the key to pressed + * @param key_code the code of the key to press + */ + void PressKey(int key_code); + + /** + * Sets the status of all buttons bound with the key to released + * @param key_code the code of the key to release + */ + void ReleaseKey(int key_code); + + /** + * Sets the status of the keyboard key to pressed + * @param key_index index of the key to press + */ + void PressKeyboardKey(int key_index); + + /** + * Sets the status of the keyboard key to released + * @param key_index index of the key to release + */ + void ReleaseKeyboardKey(int key_index); + + /** + * Sets the status of all keyboard modifier keys + * @param key_modifiers the code of the key to release + */ + void SetKeyboardModifiers(int key_modifiers); + + /// Sets all keys to the non pressed state + void ReleaseAllKeys(); + + /// Used for automapping features + std::vector<Common::ParamPackage> GetInputDevices() const override; +}; + +} // namespace InputCommon |