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authorgerman77 <juangerman-13@hotmail.com>2022-11-26 19:08:44 -0600
committergerman77 <juangerman-13@hotmail.com>2022-11-27 11:09:40 -0600
commit7d8095d944f4d3234b67fded9dba0a0ff61f6056 (patch)
tree462623cf46f3b48f72250cf5d23a7f55fb3877d7 /src/input_common/drivers/sdl_driver.h
parent3ab8d9ac7c1fac58de314265f8936336d1f7d829 (diff)
input_common: Pump sdl events from main thread
Diffstat (limited to 'src/input_common/drivers/sdl_driver.h')
-rw-r--r--src/input_common/drivers/sdl_driver.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index d1b4471cf..366bcc496 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -36,6 +36,8 @@ public:
/// Unregisters SDL device factories and shut them down.
~SDLDriver() override;
+ void PumpEvents() const;
+
/// Handle SDL_Events for joysticks from SDL_PollEvent
void HandleGameControllerEvent(const SDL_Event& event);
@@ -128,7 +130,6 @@ private:
bool start_thread = false;
std::atomic<bool> initialized = false;
- std::thread poll_thread;
std::thread vibration_thread;
};
} // namespace InputCommon