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authorbunnei <bunneidev@gmail.com>2022-01-11 10:49:23 -0800
committerGitHub <noreply@github.com>2022-01-11 10:49:23 -0800
commitc65c651b6fb174084a26039ce6ea78e9cd3aedf0 (patch)
tree9790b6abe3e9d05649629fe851031438ed6ad139 /src/input_common/drivers/sdl_driver.h
parentb3308830b217cbdd9638b11e8660d079e16b3f01 (diff)
parent72c8a94a6cdb4d3f322fa6d4b06eab824f53dba6 (diff)
Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
Diffstat (limited to 'src/input_common/drivers/sdl_driver.h')
-rw-r--r--src/input_common/drivers/sdl_driver.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index e9a5d2e26..4cde3606f 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -24,7 +24,7 @@ namespace InputCommon {
class SDLJoystick;
using ButtonBindings =
- std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 18>;
using ZButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;