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authorgerman <german@thesoftwareartisans.com>2020-09-25 17:58:27 -0500
committergerman <german@thesoftwareartisans.com>2020-09-25 17:59:52 -0500
commit297823239026d1b5487f9b07f63646ca4a2e3a79 (patch)
treea08b8f0930f4a46d6853fb66d33bf15073613c0b /src/input_common/motion_from_button.h
parent03b574ae2272fc8465e7d38f21b198fcb1885186 (diff)
Add random motion input to keyboard
Diffstat (limited to 'src/input_common/motion_from_button.h')
-rw-r--r--src/input_common/motion_from_button.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/input_common/motion_from_button.h b/src/input_common/motion_from_button.h
new file mode 100644
index 000000000..a959046fb
--- /dev/null
+++ b/src/input_common/motion_from_button.h
@@ -0,0 +1,25 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+/**
+ * An motion device factory that takes a keyboard button and uses it as a random
+ * motion device.
+ */
+class MotionFromButton final : public Input::Factory<Input::MotionDevice> {
+public:
+ /**
+ * Creates an motion device from button devices
+ * @param params contains parameters for creating the device:
+ * - "key": a serialized ParamPackage for creating a button device
+ */
+ std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
+};
+
+} // namespace InputCommon