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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-10-12 21:33:27 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-10-13 04:08:33 -0300 |
commit | e4e0abc418de022903a084c9409cd502ce6c5629 (patch) | |
tree | ec6e261a875e7c31d2f77727ed173179ef0e40e0 /src/input_common/sdl/sdl.cpp | |
parent | 4c348f406958a2d4f314a7ccecb310f902370e28 (diff) |
vk_graphics_pipeline: Manage primitive topology as fixed state
Vulkan has requirements for primitive topologies that don't play nicely
with yuzu's. Since it's only 4 bits, we can move it to fixed state
without changing the size of the pipeline key.
- Fixes a regression on recent Nvidia drivers on Fire Emblem: Three
Houses.
Diffstat (limited to 'src/input_common/sdl/sdl.cpp')
0 files changed, 0 insertions, 0 deletions