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author | bunnei <bunneidev@gmail.com> | 2017-03-17 14:59:39 -0400 |
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committer | GitHub <noreply@github.com> | 2017-03-17 14:59:39 -0400 |
commit | 423ab5e2bcf5a522e5f412447c05f648df57a14c (patch) | |
tree | 1e60eaeffa59229254a47f885d2fe2cbbdc1a5c0 /src/input_common/sdl/sdl.h | |
parent | 3e7459bbf9efa80b2d2dd45b892f7f3cef8ab751 (diff) | |
parent | b5faa681206e2d82248293591f010f7aea8b99fe (diff) |
Merge pull request #2497 from wwylele/input-2
Refactor input emulation & add SDL gamepad support
Diffstat (limited to 'src/input_common/sdl/sdl.h')
-rw-r--r-- | src/input_common/sdl/sdl.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h new file mode 100644 index 000000000..3e72debcc --- /dev/null +++ b/src/input_common/sdl/sdl.h @@ -0,0 +1,19 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/frontend/input.h" + +namespace InputCommon { +namespace SDL { + +/// Initializes and registers SDL device factories +void Init(); + +/// Unresisters SDL device factories and shut them down. +void Shutdown(); + +} // namespace SDL +} // namespace InputCommon |