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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-05-23 20:19:56 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-05-24 02:47:56 -0300
commit46177901b8d76f16223ac2716abcd6393faae25a (patch)
tree4d98018a7f9ad90b23b991003bd0316b88c7772e /src/input_common/sdl/sdl.h
parentb6dcb1ae4d95b8fe83357709526ed07c9b923652 (diff)
gl_device: Add test to detect broken component indexing
Component indexing on AMD's proprietary driver is broken. This commit adds a test to detect when we are on a driver that can't successfully manage component indexing. It dispatches a dummy draw with just one vertex shader that writes to an indexed SSBO from the GPU with data sent through uniforms, it then reads that data from the CPU and compares the expected output.
Diffstat (limited to 'src/input_common/sdl/sdl.h')
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