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author | Lioncash <mathew1800@gmail.com> | 2020-11-20 04:34:02 -0500 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-11-20 04:38:18 -0500 |
commit | 5b441fa25d7003d7fc85584d2e5c30e9d54e69f6 (patch) | |
tree | 64d233022605762d333c8836e4423afa385445e8 /src/input_common/sdl/sdl.h | |
parent | 92344da20ce4801543c1d3148e1f1b62ba162ffb (diff) |
async_shaders: std::move data within QueueVulkanShader()
Same behavior, but avoids redundant copies.
While we're at it, we can simplify the pushing of the parameters into
the pending queue.
Diffstat (limited to 'src/input_common/sdl/sdl.h')
0 files changed, 0 insertions, 0 deletions