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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-01-01 16:44:06 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-01-01 16:44:06 -0300
commit1fe7df45177e805f14f0c9665fd23cac7172769a (patch)
treeea9b1a64b8d444e91124e353876f7f8802322874 /src/input_common/sdl/sdl_impl.cpp
parent028b2718ed9ce493058aa196d1b349163fb1d69a (diff)
vk_descriptor_pool: Initial implementation
Create a large descriptor pool where we allocate all our descriptors from. It has to be wide enough to support any pipeline, hence its large numbers. If the descritor pool is filled, we allocate more memory at that moment. This way we can take advantage of permissive drivers like Nvidia's that allocate more descriptors than what the spec requires.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
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