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authorLioncash <mathew1800@gmail.com>2019-03-07 15:57:08 -0500
committerLioncash <mathew1800@gmail.com>2019-03-07 15:59:45 -0500
commit24e2e601d59a164aa86ed7a26f2054de09979b65 (patch)
tree9d31664bdb2fc088f8b0d9d1c575a75dc64734d6 /src/input_common/sdl/sdl_impl.cpp
parent3b63a46ca4dd515ccbf376e9fb4a4afed077b616 (diff)
video_core/gpu: Make GPU's destructor virtual
Because of the recent separation of GPU functionality into sync/async variants, we need to mark the destructor virtual to provide proper destruction behavior, given we use the base class within the System class. Prior to this, it was undefined behavior whether or not the destructor in the derived classes would ever execute.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
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