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author | Lioncash <mathew1800@gmail.com> | 2019-05-19 04:01:59 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 04:02:02 -0400 |
commit | ce04ab38bbcd3b33ef9860b7631c7de8f9f2ebc2 (patch) | |
tree | 2dc100fc5752284fef023af7c642b76b7b0660f9 /src/input_common/sdl/sdl_impl.cpp | |
parent | fb85d5670d54e526035d83f66f7689eebda73be2 (diff) |
shader/shader_ir: Place implementations of constructor and destructor in cpp file
Given the class contains quite a lot of non-trivial types, place the
constructor and destructor within the cpp file to avoid inlining
construction and destruction code everywhere the class is used.
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions