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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-06 19:31:14 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-06 20:02:37 -0300 |
commit | e1b3be7ced2f6c036dce456de16886451b205791 (patch) | |
tree | 308d086d9b8c6716d499625979af2ef13c253a0c /src/input_common/sdl/sdl_impl.cpp | |
parent | 04ac7a637abbb23fdc9ff316fd6c2a8197c68363 (diff) |
shader: Move Node declarations out of the shader IR header
Analysis passes do not have a good reason to depend on shader_ir.h to
work on top of nodes. This splits node-related declarations to their own
file and leaves the IR in shader_ir.h
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
0 files changed, 0 insertions, 0 deletions