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authorFearlessTobi <thm.frey@gmail.com>2022-08-27 03:31:17 +0200
committerFearlessTobi <thm.frey@gmail.com>2022-08-27 03:31:17 +0200
commit839e1faf491776f4e2348c46773c248644e260ba (patch)
treedab0425ff7e8f6817d0c363c59107adb39785ef2 /src/network/room_member.cpp
parentb961b385c373fd015178f789b3dc6b0565da9056 (diff)
yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
Diffstat (limited to 'src/network/room_member.cpp')
-rw-r--r--src/network/room_member.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp
index 367bf377f..06818af78 100644
--- a/src/network/room_member.cpp
+++ b/src/network/room_member.cpp
@@ -103,7 +103,7 @@ public:
/**
* Extracts a ProxyPacket from a received ENet packet.
- * @param event The ENet event that was received.
+ * @param event The ENet event that was received.
*/
void HandleProxyPackets(const ENetEvent* event);
@@ -315,6 +315,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
packet.Read(member.fake_ip);
packet.Read(member.game_info.name);
packet.Read(member.game_info.id);
+ packet.Read(member.game_info.version);
packet.Read(member.username);
packet.Read(member.display_name);
packet.Read(member.avatar_url);
@@ -622,6 +623,7 @@ void RoomMember::SendGameInfo(const GameInfo& game_info) {
packet.Write(static_cast<u8>(IdSetGameInfo));
packet.Write(game_info.name);
packet.Write(game_info.id);
+ packet.Write(game_info.version);
room_member_impl->Send(std::move(packet));
}