diff options
author | liamwhite <liamwhite@users.noreply.github.com> | 2022-12-03 14:10:06 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-12-03 14:10:06 -0500 |
commit | 75e16547f8977e8b2b07723b04bcc3cbe999d566 (patch) | |
tree | 7a7795d68f636d1a3f4972c3ea36c1d50db564c5 /src/shader_recompiler/CMakeLists.txt | |
parent | 22aff09b33941cdf907e474cb86117fef838abba (diff) | |
parent | 5b5612c1cc1ef7a4888e7c45e41b15433127a2e5 (diff) |
Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
Diffstat (limited to 'src/shader_recompiler/CMakeLists.txt')
-rw-r--r-- | src/shader_recompiler/CMakeLists.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index ef09fe2b9..525b2363c 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -231,6 +231,7 @@ add_library(shader_recompiler STATIC ir_opt/texture_pass.cpp ir_opt/verification_pass.cpp object_pool.h + precompiled_headers.h profile.h program_header.h runtime_info.h @@ -260,3 +261,7 @@ else() endif() create_target_directory_groups(shader_recompiler) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h) +endif() |