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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2021-07-26 01:58:02 -0400 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:28 +0100 |
commit | 138d9d7effa17d9bae9af60493c4cdc99a2d0487 (patch) | |
tree | 24a8bcf2097b32e9ed4845c9f83b34bc21b7d61a /src/shader_recompiler/backend/glasm/emit_glasm.cpp | |
parent | d2388dd0d0d36a230b58efbdd17f8366c79555b5 (diff) |
main: Add resolution scale label in the status bar
Shows the resolution scale as "Scale: {}x" in the status bar, where {} is a floating point value representing the current resolution scaling factor.
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.cpp')
0 files changed, 0 insertions, 0 deletions