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authorbunnei <bunneidev@gmail.com>2021-12-17 16:05:51 -0800
committerbunnei <bunneidev@gmail.com>2021-12-17 16:05:51 -0800
commitc73841500a7bf98f9f4006d25507b7b596257cbd (patch)
treea7d617bc9b1525a5c342c34a8b909c15bf6cb293 /src/shader_recompiler/backend/glasm/reg_alloc.cpp
parente242f169864c1e6eae067bb1866b18bde6aeb3ac (diff)
core: hle: Remove global HLE lock.
- This was added early on as a hack to protect against some concurrency issues. - It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
Diffstat (limited to 'src/shader_recompiler/backend/glasm/reg_alloc.cpp')
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