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author | Squall Leonhart <danialhorton@hotmail.com> | 2023-10-17 00:15:31 +1100 |
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committer | GitHub <noreply@github.com> | 2023-10-17 00:15:31 +1100 |
commit | dbc73c6c6c111b5e87bf3952bce762032802fe41 (patch) | |
tree | b744421cf93f9d18a99c552edc003f5a0f9b5209 /src/shader_recompiler/backend/glasm/reg_alloc.cpp | |
parent | 90c56f5dc1cab59adbd446aa77b12e64c6c59474 (diff) |
Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
Diffstat (limited to 'src/shader_recompiler/backend/glasm/reg_alloc.cpp')
0 files changed, 0 insertions, 0 deletions