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authorMorph <39850852+Morph1984@users.noreply.github.com>2023-07-27 18:40:56 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2023-07-27 18:40:56 -0400
commitbb4e67615502af559c940e4bbbf93b00ed0e4bc1 (patch)
tree862edbd36faa79660ac6b2d777abeba4b039870b /src/shader_recompiler/backend/glsl/var_alloc.cpp
parenta1c355051e030d48b24044023c3fb35d2640386b (diff)
wall_clock: Increase precision requirements
We are providing a conversion to nanoseconds in NativeClock, which is more precise than the GPU tick.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/var_alloc.cpp')
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