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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-10-11 16:16:58 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-10-11 16:42:31 -0400 |
commit | 21ebe3e462f75aa9d39e3bd1d3808df348c2b801 (patch) | |
tree | 48516fa05e4471755a175817b3ab1ef3006a60d1 /src/shader_recompiler/backend/glsl/var_alloc.h | |
parent | 84b0e29b5649304855f819f3155658d26e260562 (diff) |
externals/tzdb_to_nx: Update to 221202
This updates us to an eggert/tz commit downstream of 2022g that compiles. This
seems to be the revision Nintendo is using for 17.0.0, if the data checksums
are anything to go off of.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/var_alloc.h')
0 files changed, 0 insertions, 0 deletions