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author | lat9nq <lat9nq@gmail.com> | 2021-07-25 15:31:33 -0400 |
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committer | GitHub <noreply@github.com> | 2021-07-25 15:31:33 -0400 |
commit | 09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch) | |
tree | 72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/shader_recompiler/exception.h | |
parent | d8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff) | |
parent | 7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff) |
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/shader_recompiler/exception.h')
-rw-r--r-- | src/shader_recompiler/exception.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/shader_recompiler/exception.h b/src/shader_recompiler/exception.h new file mode 100644 index 000000000..337e7f0c8 --- /dev/null +++ b/src/shader_recompiler/exception.h @@ -0,0 +1,66 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <stdexcept> +#include <string> +#include <string_view> +#include <utility> + +#include <fmt/format.h> + +namespace Shader { + +class Exception : public std::exception { +public: + explicit Exception(std::string message) noexcept : err_message{std::move(message)} {} + + const char* what() const noexcept override { + return err_message.c_str(); + } + + void Prepend(std::string_view prepend) { + err_message.insert(0, prepend); + } + + void Append(std::string_view append) { + err_message += append; + } + +private: + std::string err_message; +}; + +class LogicError : public Exception { +public: + template <typename... Args> + LogicError(const char* message, Args&&... args) + : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {} +}; + +class RuntimeError : public Exception { +public: + template <typename... Args> + RuntimeError(const char* message, Args&&... args) + : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {} +}; + +class NotImplementedException : public Exception { +public: + template <typename... Args> + NotImplementedException(const char* message, Args&&... args) + : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} { + Append(" is not implemented"); + } +}; + +class InvalidArgument : public Exception { +public: + template <typename... Args> + InvalidArgument(const char* message, Args&&... args) + : Exception{fmt::format(fmt::runtime(message), std::forward<Args>(args)...)} {} +}; + +} // namespace Shader |