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authorLioncash <mathew1800@gmail.com>2022-10-26 11:15:25 -0400
committerLioncash <mathew1800@gmail.com>2022-10-26 11:21:48 -0400
commite0ec9ffc36892319a5cd847dfd42f6aba4671685 (patch)
tree4ac642ac27c90349d85e46bf84739b508bf9a909 /src/shader_recompiler/frontend/ir/attribute.cpp
parent041eb5bf57f4db8609341c77bd5d38ddcd8b2d80 (diff)
audio_in/out_system: Pass Initialize members by value where applicable
applet_resource_user_id isn't actually modified and is just assigned to a member variable, so this doesn't need to be a mutable reference. Similarly, the device name itself isn't modified and is only moved. We pass by value here, since we can still perform the move, but eliminate a sneaky set of calls that can unintentionally destroy the original string. Given how nested the calls are, it's good to get rid of this potential vector for a use-after-move bug.
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