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author | Fernando S <fsahmkow27@gmail.com> | 2021-12-22 17:36:05 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-22 17:36:05 +0100 |
commit | 648c7b4ed6fb86d6f98a6e19301c53c1ccfdd512 (patch) | |
tree | 6e489900becbae18884335745d9e3409761c319e /src/shader_recompiler/frontend/ir/attribute.h | |
parent | 36df305b13afc3d91bb7f9694dedab9a84a94130 (diff) | |
parent | 4908a07c20f98f4b7dd604d1fc6865b47bc5c182 (diff) |
Merge pull request #7375 from vonchenplus/convert_legacy
Convert all legacy attributes to generic attributes
Diffstat (limited to 'src/shader_recompiler/frontend/ir/attribute.h')
-rw-r--r-- | src/shader_recompiler/frontend/ir/attribute.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index ca1199494..3bbd38a03 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h @@ -224,6 +224,8 @@ enum class Attribute : u64 { constexpr size_t NUM_GENERICS = 32; +constexpr size_t NUM_FIXEDFNCTEXTURE = 10; + [[nodiscard]] bool IsGeneric(Attribute attribute) noexcept; [[nodiscard]] u32 GenericAttributeIndex(Attribute attribute); |