diff options
author | bunnei <bunneidev@gmail.com> | 2021-11-16 18:52:11 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-16 18:52:11 -0800 |
commit | 71313509f75aeafe425e531824d1faa9e7c0a40b (patch) | |
tree | cb1df371d288677fcede6a3409eb079e0d278163 /src/shader_recompiler/frontend/ir/ir_emitter.h | |
parent | 3154773c000ca9c40a217a7de55ad62d4c110e2b (diff) | |
parent | 1c8a3d8d2916e8d43808c9b4e75c756f162890e8 (diff) |
Merge pull request #7219 from FernandoS27/aristotles-right-testicle
Project A.R.T. Advanced Rendering Techniques
Diffstat (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.h')
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 1b89ca5a0..13eefa88b 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -102,6 +102,8 @@ public: [[nodiscard]] U1 IsHelperInvocation(); [[nodiscard]] F32 YDirection(); + [[nodiscard]] F32 ResolutionDownFactor(); + [[nodiscard]] U32 LaneId(); [[nodiscard]] U32 LoadGlobalU8(const U64& address); @@ -207,6 +209,7 @@ public: [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); [[nodiscard]] U32 IMul(const U32& a, const U32& b); + [[nodiscard]] U32 IDiv(const U32& a, const U32& b, bool is_signed = false); [[nodiscard]] U32U64 INeg(const U32U64& value); [[nodiscard]] U32 IAbs(const U32& value); [[nodiscard]] U32U64 ShiftLeftLogical(const U32U64& base, const U32& shift); @@ -356,6 +359,10 @@ public: TextureInstInfo info); [[nodiscard]] Value ImageAtomicExchange(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); + + [[nodiscard]] U1 IsTextureScaled(const U32& index); + [[nodiscard]] U1 IsImageScaled(const U32& index); + [[nodiscard]] U1 VoteAll(const U1& value); [[nodiscard]] U1 VoteAny(const U1& value); [[nodiscard]] U1 VoteEqual(const U1& value); |