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authorZephyron <zephyron@citron-emu.org>2024-12-31 22:43:09 +1000
committerZephyron <zephyron@citron-emu.org>2024-12-31 22:43:09 +1000
commit6f160628c084cbc30679af1142ec25e4b9e70bcf (patch)
tree6e3094ca116e606a0ac1d01d173eb7f3e83cea27 /src/shader_recompiler/host_translate_info.h
parent5d529baafbc6c32e6e6637ac784e73be3ea61026 (diff)
shader_recompiler: Fix method names in FSWZADD implementation
Fixes incorrect method names in the floating point swizzled add implementation: - FNeg -> FPNeg - FDiv -> FPDiv - FImm32(1.0f) -> Imm32(ir.f32(1.0f)) These changes align with the correct IR emitter interface naming conventions, where floating-point operations use the 'FP' prefix and immediate values are properly constructed using f32().
Diffstat (limited to 'src/shader_recompiler/host_translate_info.h')
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