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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-27 04:59:58 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:24 -0400
commitdbd882ddeb1a1a9233c0085d0b8ccb022db385b2 (patch)
tree5a8456364cc41a0a53acf93e22e3f9ce855bd413 /src/shader_recompiler/ir_opt
parent675a82416d7775dc7a252a5d8f5b704e6b8f2326 (diff)
shader: Better interpolation and disabled attributes support
Diffstat (limited to 'src/shader_recompiler/ir_opt')
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 0ec0d4c01..60be67228 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -28,7 +28,7 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
void GetAttribute(Info& info, IR::Attribute attribute) {
if (IR::IsGeneric(attribute)) {
- info.loads_generics.at(IR::GenericAttributeIndex(attribute)) = true;
+ info.input_generics.at(IR::GenericAttributeIndex(attribute)).used = true;
return;
}
switch (attribute) {