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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-11-29 12:32:52 -0500 |
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committer | GitHub <noreply@github.com> | 2023-11-29 12:32:52 -0500 |
commit | 992ca8c358a5c25840d822ca19baa6c64c689088 (patch) | |
tree | 8c5f25a2e715dd12c13be45e882f04e223c00e94 /src/shader_recompiler/profile.h | |
parent | c7649a0cdb04d09978c599f9f42e410ed40af8ad (diff) | |
parent | 1d11fe00a3000efbf6a0a4bb690e0d544a1b7b4a (diff) |
Merge pull request #11902 from ameerj/ssbo-align
shader_recompiler: Align SSBO offsets to meet host requirements
Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r-- | src/shader_recompiler/profile.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index a9de9f4a9..66901a965 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -85,6 +85,8 @@ struct Profile { /// Maxwell and earlier nVidia architectures have broken robust support bool has_broken_robust{}; + + u64 min_ssbo_alignment{}; }; } // namespace Shader |