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authorlat9nq <22451773+lat9nq@users.noreply.github.com>2023-09-04 20:21:14 -0400
committerlat9nq <22451773+lat9nq@users.noreply.github.com>2023-09-04 20:21:14 -0400
commitea46efd9a2713d28936141066e3d4418f28c4648 (patch)
tree32548c7bad8cf7f4f3da84042ab0a55438b55343 /src/shader_recompiler/program_header.h
parentc24ed3ecafa97dd41eea8738267d5f8347324e00 (diff)
configure_graphics: Fix handling of broken Vulkan
The VSync combobox wouldn't populate if there was no Vulkan device, which caused issues with trying to set VSync on other backends. This also adds another layer to GetCurrentGraphicsBackend to check for broken Vulkan and return OpenGL instead of Vulkan.
Diffstat (limited to 'src/shader_recompiler/program_header.h')
0 files changed, 0 insertions, 0 deletions