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authorameerj <52414509+ameerj@users.noreply.github.com>2022-03-21 20:21:09 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2022-03-21 20:21:09 -0400
commit109566fc8feb1d5dadf04aff474b9ec459aa67c8 (patch)
treeb320c9c53e1833fded6beafaa9475945a3f2936c /src/shader_recompiler/runtime_info.h
parentff2e8910225134af408b8ca148ac7c1bc1b9e967 (diff)
codec: Disable HW_FRAMES method check on Windows
It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it. This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
Diffstat (limited to 'src/shader_recompiler/runtime_info.h')
0 files changed, 0 insertions, 0 deletions