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authorFernando S <fsahmkow27@gmail.com>2022-04-07 12:40:59 +0200
committerGitHub <noreply@github.com>2022-04-07 12:40:59 +0200
commit4d5900aaa1776b01ec666a14480018aa86e02e6f (patch)
tree6564d65d194725e528fb525dadad3300b58197fa /src/shader_recompiler/shader_info.h
parent172137f1a08cf5a702ca6da6ecba0329b10e0ed7 (diff)
parent1ab771c3adb3e886eef9ed33caef2fa5f8c18205 (diff)
Merge pull request #8133 from liamwhite/gl-spv-cbuf
shader_recompiler: support const buffer indirect addressing on OpenGL
Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r--src/shader_recompiler/shader_info.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index 9d36bd9eb..a3a09c71c 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -105,6 +105,7 @@ struct ImageDescriptor {
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
struct Info {
+ static constexpr size_t MAX_INDIRECT_CBUFS{14};
static constexpr size_t MAX_CBUFS{18};
static constexpr size_t MAX_SSBOS{32};