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author | Charles Lombardo <clombardo169@gmail.com> | 2023-04-04 04:03:55 -0400 |
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committer | bunnei <bunneidev@gmail.com> | 2023-06-03 00:05:49 -0700 |
commit | a8274863917c8941d296361f46779a98377e7337 (patch) | |
tree | f5b9f644f47b96b1e11f5642afa6119d07b41a53 /src/shader_recompiler | |
parent | 9d7a60346f46c02dccc5f19702c7a997676faa2e (diff) |
android: Remove LocalBroadcastManager
This causes a couple of minor changes to directory initialization. We don't have a lengthy initialization step so we could spend less time creating state receivers and just run initialization on the main thread. We also don't have a situation where external storage will be a concern so checks are removed in favor of a binary check to see if initialization is ready.
This additionally removes the unused DoFrame callback.
Diffstat (limited to 'src/shader_recompiler')
0 files changed, 0 insertions, 0 deletions