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authorameerj <52414509+ameerj@users.noreply.github.com>2023-02-08 18:31:52 -0500
committerameerj <52414509+ameerj@users.noreply.github.com>2023-02-08 19:37:23 -0500
commiteb9f16dce48f517ea33aad4a59e369bc51fdf26a (patch)
treeb65ead0a31c8539448b2c02361a82ecdcbcdf51b /src/tests
parentf6477b91f9abe4ad4b4101f9f80ddb3412462a5d (diff)
buffer_base: Partially revert changes from #9559
This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
Diffstat (limited to 'src/tests')
-rw-r--r--src/tests/video_core/buffer_base.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tests/video_core/buffer_base.cpp b/src/tests/video_core/buffer_base.cpp
index 1275cca24..734dbf4b6 100644
--- a/src/tests/video_core/buffer_base.cpp
+++ b/src/tests/video_core/buffer_base.cpp
@@ -538,7 +538,7 @@ TEST_CASE("BufferBase: Cached write downloads") {
int num = 0;
buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
- REQUIRE(num == 1);
+ REQUIRE(num == 0);
REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE));
buffer.FlushCachedWrites();