diff options
author | Lioncash <mathew1800@gmail.com> | 2020-12-07 00:41:47 -0500 |
---|---|---|
committer | Lioncash <mathew1800@gmail.com> | 2020-12-07 00:41:50 -0500 |
commit | 4c5f5c9bf301d3626df104dbed6fed6f115cedc8 (patch) | |
tree | 968245c43735e546fff2a8c7dcecfe653dee33fd /src/video_core/engines | |
parent | 8a00a0ade66c1bf017bded5aa6a5947fce3c15f5 (diff) |
video_core: Remove unnecessary enum class casting in logging messages
fmt now automatically prints the numeric value of an enum class member
by default, so we don't need to use casts any more.
Reduces the line noise a bit.
Diffstat (limited to 'src/video_core/engines')
-rw-r--r-- | src/video_core/engines/fermi_2d.cpp | 3 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 11 | ||||
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 6 |
3 files changed, 8 insertions, 12 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 9409c4075..4293d676c 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -48,8 +48,7 @@ static std::pair<u32, u32> DelimitLine(u32 src_1, u32 src_2, u32 dst_1, u32 dst_ } void Fermi2D::HandleSurfaceCopy() { - LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}", - static_cast<u32>(regs.operation)); + LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}", regs.operation); // TODO(Subv): Only raw copies are implemented. ASSERT(regs.operation == Operation::SrcCopy); diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 6287df633..761962ed0 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -359,7 +359,7 @@ void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) { } void Maxwell3D::FlushMMEInlineDraw() { - LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()), + LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), regs.vertex_buffer.count); ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?"); ASSERT(mme_draw.instance_count == mme_draw.gl_end_count); @@ -504,8 +504,7 @@ void Maxwell3D::ProcessCounterReset() { rasterizer->ResetCounter(QueryType::SamplesPassed); break; default: - LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", - static_cast<int>(regs.counter_reset)); + LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.counter_reset); break; } } @@ -520,7 +519,7 @@ void Maxwell3D::ProcessSyncPoint() { } void Maxwell3D::DrawArrays() { - LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()), + LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(), regs.vertex_buffer.count); ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?"); @@ -558,12 +557,12 @@ std::optional<u64> Maxwell3D::GetQueryResult() { return 0; case Regs::QuerySelect::SamplesPassed: // Deferred. - rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed, + rasterizer->Query(regs.query.QueryAddress(), QueryType::SamplesPassed, system.GPU().GetTicks()); return std::nullopt; default: LOG_DEBUG(HW_GPU, "Unimplemented query select type {}", - static_cast<u32>(regs.query.query_get.select.Value())); + regs.query.query_get.select.Value()); return 1; } } diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 37d17efdc..8b45f1b62 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1437,8 +1437,7 @@ union Instruction { return TextureType::TextureCube; } - LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", - static_cast<u32>(texture_info.Value())); + LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", texture_info.Value()); UNREACHABLE(); return TextureType::Texture1D; } @@ -1533,8 +1532,7 @@ union Instruction { return TextureType::Texture3D; } - LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", - static_cast<u32>(texture_info.Value())); + LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", texture_info.Value()); UNREACHABLE(); return TextureType::Texture1D; } |