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authorLioncash <mathew1800@gmail.com>2020-12-07 00:41:47 -0500
committerLioncash <mathew1800@gmail.com>2020-12-07 00:41:50 -0500
commit4c5f5c9bf301d3626df104dbed6fed6f115cedc8 (patch)
tree968245c43735e546fff2a8c7dcecfe653dee33fd /src/video_core/engines
parent8a00a0ade66c1bf017bded5aa6a5947fce3c15f5 (diff)
video_core: Remove unnecessary enum class casting in logging messages
fmt now automatically prints the numeric value of an enum class member by default, so we don't need to use casts any more. Reduces the line noise a bit.
Diffstat (limited to 'src/video_core/engines')
-rw-r--r--src/video_core/engines/fermi_2d.cpp3
-rw-r--r--src/video_core/engines/maxwell_3d.cpp11
-rw-r--r--src/video_core/engines/shader_bytecode.h6
3 files changed, 8 insertions, 12 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 9409c4075..4293d676c 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -48,8 +48,7 @@ static std::pair<u32, u32> DelimitLine(u32 src_1, u32 src_2, u32 dst_1, u32 dst_
}
void Fermi2D::HandleSurfaceCopy() {
- LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}",
- static_cast<u32>(regs.operation));
+ LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}", regs.operation);
// TODO(Subv): Only raw copies are implemented.
ASSERT(regs.operation == Operation::SrcCopy);
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 6287df633..761962ed0 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -359,7 +359,7 @@ void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
}
void Maxwell3D::FlushMMEInlineDraw() {
- LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+ LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
@@ -504,8 +504,7 @@ void Maxwell3D::ProcessCounterReset() {
rasterizer->ResetCounter(QueryType::SamplesPassed);
break;
default:
- LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}",
- static_cast<int>(regs.counter_reset));
+ LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.counter_reset);
break;
}
}
@@ -520,7 +519,7 @@ void Maxwell3D::ProcessSyncPoint() {
}
void Maxwell3D::DrawArrays() {
- LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+ LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
@@ -558,12 +557,12 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
return 0;
case Regs::QuerySelect::SamplesPassed:
// Deferred.
- rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
+ rasterizer->Query(regs.query.QueryAddress(), QueryType::SamplesPassed,
system.GPU().GetTicks());
return std::nullopt;
default:
LOG_DEBUG(HW_GPU, "Unimplemented query select type {}",
- static_cast<u32>(regs.query.query_get.select.Value()));
+ regs.query.query_get.select.Value());
return 1;
}
}
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 37d17efdc..8b45f1b62 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1437,8 +1437,7 @@ union Instruction {
return TextureType::TextureCube;
}
- LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
- static_cast<u32>(texture_info.Value()));
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", texture_info.Value());
UNREACHABLE();
return TextureType::Texture1D;
}
@@ -1533,8 +1532,7 @@ union Instruction {
return TextureType::Texture3D;
}
- LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
- static_cast<u32>(texture_info.Value()));
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", texture_info.Value());
UNREACHABLE();
return TextureType::Texture1D;
}