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| author | bunnei <bunneidev@gmail.com> | 2018-06-06 18:56:55 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-06 18:56:55 -0400 |
| commit | cfc9effa6c8d6b93b4fee6266c6524cacb86755b (patch) | |
| tree | 3e6968e43a2377a0bfd8bb45f3ea8141f9bd0568 /src/video_core/engines | |
| parent | be09dfeed9da7a55d52f0a1b0e45068d2a165ef4 (diff) | |
| parent | 4669f15f8be26ddf3c1cc02d8aac78656c41d361 (diff) | |
Merge pull request #532 from bunnei/ld_c
gl_shader_decompiler: Implement LD_C instruction.
Diffstat (limited to 'src/video_core/engines')
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 32 |
1 files changed, 26 insertions, 6 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 4eb507325..af18c2d81 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -109,11 +109,6 @@ union Sampler { u64 value{}; }; -union Uniform { - BitField<20, 14, u64> offset; - BitField<34, 5, u64> index; -}; - } // namespace Shader } // namespace Tegra @@ -180,6 +175,15 @@ enum class FloatRoundingOp : u64 { Trunc = 3, }; +enum class UniformType : u64 { + UnsignedByte = 0, + SignedByte = 1, + UnsignedShort = 2, + SignedShort = 3, + Single = 4, + Double = 5, +}; + union Instruction { Instruction& operator=(const Instruction& instr) { value = instr.value; @@ -258,6 +262,11 @@ union Instruction { } ffma; union { + BitField<48, 3, UniformType> type; + BitField<44, 2, u64> unknown; + } ld_c; + + union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<7, 1, u64> abs_a; @@ -354,12 +363,21 @@ union Instruction { } } bra; + union { + BitField<20, 14, u64> offset; + BitField<34, 5, u64> index; + } cbuf34; + + union { + BitField<20, 16, s64> offset; + BitField<36, 5, u64> index; + } cbuf36; + BitField<61, 1, u64> is_b_imm; BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; Attribute attribute; - Uniform uniform; Sampler sampler; u64 value; @@ -374,6 +392,7 @@ public: KIL, BRA, LD_A, + LD_C, ST_A, TEX, TEXQ, // Texture Query @@ -548,6 +567,7 @@ private: INST("111000110011----", Id::KIL, Type::Flow, "KIL"), INST("111000100100----", Id::BRA, Type::Flow, "BRA"), INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"), + INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"), INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"), INST("1100000000111---", Id::TEX, Type::Memory, "TEX"), INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"), |
