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authorliamwhite <liamwhite@users.noreply.github.com>2023-01-27 19:28:35 -0500
committerGitHub <noreply@github.com>2023-01-27 19:28:35 -0500
commit6fa86989f10ef9f87701147e4b4b426f309edac4 (patch)
treee4b3c203e4a2349ec8f72e5f5d162eab2a1d9ecd /src/video_core/fsr.h
parent32b2a72e7b68427c619d2dae4daef963a826bb9e (diff)
parentc4a49eb1ddc1da32e4f915fd7421161cedee2e8f (diff)
Merge pull request #9539 from Wollnashorn/opengl-fsr
video_core/opengl: Added FSR upscaling filter to the OpenGL renderer
Diffstat (limited to 'src/video_core/fsr.h')
-rw-r--r--src/video_core/fsr.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/video_core/fsr.h b/src/video_core/fsr.h
new file mode 100644
index 000000000..db0d4ec6f
--- /dev/null
+++ b/src/video_core/fsr.h
@@ -0,0 +1,19 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/bit_cast.h"
+#include "common/common_types.h"
+
+namespace FSR {
+// Reimplementations of the constant generating functions in ffx_fsr1.h
+// GCC generated a lot of warnings when using the official header.
+void FsrEasuConOffset(u32 con0[4], u32 con1[4], u32 con2[4], u32 con3[4],
+ f32 inputViewportInPixelsX, f32 inputViewportInPixelsY,
+ f32 inputSizeInPixelsX, f32 inputSizeInPixelsY, f32 outputSizeInPixelsX,
+ f32 outputSizeInPixelsY, f32 inputOffsetInPixelsX, f32 inputOffsetInPixelsY);
+
+void FsrRcasCon(u32* con, f32 sharpness);
+
+} // namespace FSR