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authorbunnei <bunneidev@gmail.com>2021-05-18 19:56:29 -0700
committerGitHub <noreply@github.com>2021-05-18 19:56:29 -0700
commit7d86a6ff02e0778aa69ec52ef5c0eb0d26200818 (patch)
treeec9657e464e62c444ee2062cb0110b7e710d9788 /src/video_core/gpu.cpp
parent61f293e5c98f4dc93f366c85caa2628da8d63205 (diff)
parent5bef54618a2850e42f7bab45120dab9166468a25 (diff)
Merge pull request #6317 from ameerj/fps-fix
perf_stats: Rework FPS counter to be more accurate
Diffstat (limited to 'src/video_core/gpu.cpp')
-rw-r--r--src/video_core/gpu.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index a38024242..37f7b24e1 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -13,6 +13,7 @@
#include "core/frontend/emu_window.h"
#include "core/hardware_interrupt_manager.h"
#include "core/memory.h"
+#include "core/perf_stats.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/kepler_memory.h"
@@ -191,6 +192,10 @@ u64 GPU::GetTicks() const {
return nanoseconds_num * gpu_ticks_num + (nanoseconds_rem * gpu_ticks_num) / gpu_ticks_den;
}
+void GPU::RendererFrameEndNotify() {
+ system.GetPerfStats().EndGameFrame();
+}
+
void GPU::FlushCommands() {
rasterizer->FlushCommands();
}