diff options
author | bunnei <bunneidev@gmail.com> | 2018-08-10 12:07:37 -0400 |
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committer | bunnei <bunneidev@gmail.com> | 2018-08-11 19:06:42 -0400 |
commit | 88ffa422d42e9fec2e56272a584f22b1db454ad0 (patch) | |
tree | 21a679c79e25643b3c862e7195217acc57235788 /src/video_core/gpu.cpp | |
parent | 0471976b48d14327455bfaede7bab3a3c667f866 (diff) |
gl_rasterizer: Implement render target format RG8_SNORM.
- Used by Super Mario Odyssey.
Diffstat (limited to 'src/video_core/gpu.cpp')
-rw-r--r-- | src/video_core/gpu.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index e0fc10a51..834940b83 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -67,6 +67,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { case RenderTargetFormat::R16_UINT: case RenderTargetFormat::R16_SINT: case RenderTargetFormat::R16_FLOAT: + case RenderTargetFormat::RG8_SNORM: return 2; case RenderTargetFormat::R8_UNORM: return 1; |