diff options
author | bunnei <bunneidev@gmail.com> | 2018-08-10 11:44:43 -0400 |
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committer | bunnei <bunneidev@gmail.com> | 2018-08-11 18:59:14 -0400 |
commit | 0471976b48d14327455bfaede7bab3a3c667f866 (patch) | |
tree | 3b79dc6e1ef09b0474e26606581a35eae1a0640f /src/video_core/gpu.h | |
parent | d64303d185f86901d0f587faf0e9a65d8497169c (diff) |
gl_rasterizer: Implement render target format RGBA8_SNORM.
- Used by Super Mario Odyssey.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r-- | src/video_core/gpu.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index b57312b3b..36918ca16 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -26,6 +26,7 @@ enum class RenderTargetFormat : u32 { RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, RGBA8_SRGB = 0xD6, + RGBA8_SNORM = 0xD7, RG16_UNORM = 0xDA, RG16_SNORM = 0xDB, RG16_SINT = 0xDC, |