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authorbunnei <bunneidev@gmail.com>2018-06-06 00:22:54 -0400
committerGitHub <noreply@github.com>2018-06-06 00:22:54 -0400
commit05dc93399baa6e99373f0bc5169a5fdce3da98f9 (patch)
tree6b2fec117de370f80dc1df636b9e97b3411f150a /src/video_core/gpu.h
parent39fb3e362cf71d0542a5807c97039cd474ef3716 (diff)
parentc531a92edaae409275d9e7309d7b315d6fccf190 (diff)
Merge pull request #528 from Subv/rg11b10f
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index f168a5171..2762a22ec 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -19,6 +19,7 @@ enum class RenderTargetFormat : u32 {
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
+ R11G11B10_FLOAT = 0xE0,
};
/// Returns the number of bytes per pixel of each rendertarget format.