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authorMarkus Wick <markus@selfnet.de>2018-09-04 13:54:50 +0200
committerMarkus Wick <markus@selfnet.de>2018-09-04 14:10:05 +0200
commit2081ed7db22d62b82acfddcd4b7c10a03bb3daaf (patch)
tree70d38dd3466dee6e9cd05ab83cedb7deb375a5af /src/video_core/gpu.h
parent1c5636e690ca5844b396f97adc0a094558edc56f (diff)
command_processor: Use std::array for bound_engines.
subchannel is a 3 bit field. So there must not be more than 8 bound engines. And using a hashmap for up to 8 values is a bit overpowered.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 2c3dbd97b..d29f31f52 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -4,8 +4,8 @@
#pragma once
+#include <array>
#include <memory>
-#include <unordered_map>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
@@ -136,7 +136,7 @@ private:
std::unique_ptr<Tegra::MemoryManager> memory_manager;
/// Mapping of command subchannels to their bound engine ids.
- std::unordered_map<u32, EngineID> bound_engines;
+ std::array<EngineID, 8> bound_engines = {};
/// 3D engine
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;