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authorLioncash <mathew1800@gmail.com>2018-08-10 18:39:37 -0400
committerLioncash <mathew1800@gmail.com>2018-08-10 19:00:09 -0400
commit20c2928c2b157b8a322a128732cd00cabbfa9d6d (patch)
treef7db86f1b27135d7cc352c6eb5de4f2949d7e0f4 /src/video_core/gpu.h
parentf380496728695aca47db98b59f9031c3b9c2e553 (diff)
video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 874eddd78..51c838540 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -6,7 +6,6 @@
#include <memory>
#include <unordered_map>
-#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
@@ -65,14 +64,7 @@ struct FramebufferConfig {
/**
* Returns the number of bytes per pixel.
*/
- static u32 BytesPerPixel(PixelFormat format) {
- switch (format) {
- case PixelFormat::ABGR8:
- return 4;
- }
-
- UNREACHABLE();
- }
+ static u32 BytesPerPixel(PixelFormat format);
VAddr address;
u32 offset;