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authorbunnei <bunneidev@gmail.com>2021-05-29 23:52:52 -0700
committerGitHub <noreply@github.com>2021-05-29 23:52:52 -0700
commit90c3dd300f1f257c89c6a204c00914ef2022a5e2 (patch)
tree639756d6aab3023e09096374473304a32157c533 /src/video_core/gpu.h
parentf072f48806851876b0e68df7293a59e170b332c4 (diff)
parent8592f8a2b4cae1320b7e152f4d3a68ac7b39bfa3 (diff)
Merge pull request #6386 from bunnei/shutdown-fix
video_core: gpu: WaitFence: Do not block threads during shutdown.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 29a867863..a8e98e51b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -389,6 +389,8 @@ private:
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
/// Shader build notifier
std::unique_ptr<VideoCore::ShaderNotify> shader_notify;
+ /// When true, we are about to shut down emulation session, so terminate outstanding tasks
+ std::atomic_bool shutting_down{};
std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};