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authorbunnei <bunneidev@gmail.com>2018-06-06 00:24:13 -0400
committerGitHub <noreply@github.com>2018-06-06 00:24:13 -0400
commit9a85277d83bfd5a24052b2809c52458e7351e18a (patch)
tree9ed1cc96f8886b4fbd422762d2201519bc44f261 /src/video_core/gpu.h
parent05dc93399baa6e99373f0bc5169a5fdce3da98f9 (diff)
parentadf47cd59a08a87fc922411826118020eed92c98 (diff)
Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 2762a22ec..5852b9619 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -15,6 +15,7 @@ namespace Tegra {
enum class RenderTargetFormat : u32 {
NONE = 0x0,
+ RGBA32_FLOAT = 0xC0,
RGBA16_FLOAT = 0xCA,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,